News

Updates and release notes

Notes on releases, changes, and anything worth knowing if you run a server on Stratum.

September 6, 2026

Stratum 1.22.7-stratum.2 is out

Always-on griefing fixes, working boat controls, a repaired kit editor, and more performance work across terrain, caves, lighting, and server animations.

Trevor

August 24, 2026

Stratum 1.22.7-stratum.1.1 is out

A focused Stratum patch that adds public server registration with signed requests and persistent server tokens.

Trevor

August 22, 2026

Stratum 1.22.7-stratum.1 is out

Stratum moves to Vintage Story 1.22.7 with live kits and role editing, new combat and mob controls, ARM64 builds, and a pile of world, lighting, and performance fixes.

Trevor

August 3, 2026

Stratum 1.22.6-stratum.2 is out

A focused Stratum update that restores support beams, catches the open-source server forks up to 1.22.5, and keeps stronger interaction protections where upstream does not cover them.

Trevor

August 2, 2026

Stratum 1.22.6-stratum.1-indev.2 is out

A larger indev update focused on worldgen mod compatibility, while keeping Stratum’s parallel generation and contributor optimizations intact.

Trevor

August 2, 2026

Stratum 1.22.6-stratum.1 is out

The stable Stratum release for Vintage Story 1.22.6, with faster world generation, much wider mod compatibility, concurrency fixes, and cleaner server configuration.

Trevor

July 26, 2026

Stratum 1.22.5-stratum.1 is out

The first stable Stratum release for Vintage Story 1.22.5, with a new chunk-generation pipeline, networking fixes, lighting work, and everything tested through the v16 indev builds.

Trevor

July 16, 2026

Stratum v16-indev.4 is out

A new indev build is available with install changes, performance work, compatibility fixes, and some much appreciated contributor work.

Trevor

July 16, 2026

Stratum has a new site

Fresh coat of paint, corrected setup steps, and a place to post updates as they land.

Trevor